Dialog

Overview

In a computer graphical user interface (UI), a dialog is a type of window used to enable communication or dialog between a computer and its user. It can communicate explicit information to the user, prompt the user for a response, or both. A dialog is most often used to provide a means for specifying how to implement a command, or to respond to a question. or an alert.

Automate Desktop contains six separate dialog activities, each displaying its own unique dialog during runtime. The type of dialog displayed is depends on the desired user interaction. Additionally, you can use a Custom Dialog activity to create your own dialogs where a normal Windows message might not be sufficient enough.

Available activities

Click the appropriate link for more details regarding a specific activity.

Activity Description
Dialog - Browse for Folder Displays a standard Browse for Folder dialog. The specified folder is stored in a variable for use in subsequent steps. Execution is paused while the user makes a selection.
Dialog - Custom Displays a custom built dialog.
Dialog - Input Displays a text box allowing the user to enter a value. The value is saved to the variable specified. Execution is paused while the task waits for a value to be entered.
Dialog - Message Displays a message box using the settings specified. A message box is useful when notification and/or user input is required in a task.
Dialog - Open file Displays a standard Windows Explorer dialog, allowing the user to select a specific file. The selected file is stored in a variable for use in subsequent steps. Execution is paused while the user makes a selection.
Dialog - Save file Displays a standard Windows Save As dialog, allowing the user to save a specific file. The specified file name and location is stored in a variable for use in subsequent steps. Execution is paused while the user makes a selection.
Dialog - Selection Displays an auto-generated multiple choice dialog based on specified options. This is useful when a multiple-choice selection is required or the user must make a decision that affects which subsequent activity is executed by the task. The specified value associated with the item is placed into a variable where it can be evaluated in later steps.